🩸 Monsters & Special Characters
Threats that roam the hospital instead of queuing at the window. Each one has a specific item or action that neutralises it safely.
| Anomaly | How to detect | How to handle | Danger |
|---|---|---|---|
| Bed Monster | Long black hands reach out from underneath a hospital bed, marking a red danger zone. | Feed it Maple Syrup to make it retreat safely. | High |
| Shapeshifter | Looks like a normal patient until it suddenly transforms into a hostile creature. | Defeat it quickly with a taser or gun. | High |
| Stalker | Lurks in hallway corners and flickers nearby lights; looking directly at it damages your sanity. | Avoid eye contact and angle your camera lower. | High |
| Tendril | Appears in Room 8 after surgery and starts a timed emergency-surgery event. | Complete the correct procedure before the timer runs out. | High |
| Mass of Eyes | A cluster of eyes that appears on ceilings; looking directly at it rapidly drains sanity. | Avoid looking up, or use Eyedrops. | High |
| Head Banger | Appears at the check-in window and repeatedly bangs its head on the glass, blocking you from closing the shutters. | Hand it a coffee (or wait it out) so it leaves. | Medium |
| Ghost | A spectral figure that wanders the hospital and drains your sanity as it gets close. | Drive it off with a taser or gun. | Medium |
| Camera Figure | Shows up on a broken CCTV camera and slowly moves closer until it triggers a jump scare. | Switch feeds or repair the camera before it reaches you. | Medium |
| Hiders | Creatures that blend into walls, curtains and windows; heavy breathing is the biggest audio clue. | Keep your distance or eliminate them. | Medium |
| Barney | A recurring character who asks for favours (like coffee) instead of asking to be admitted as a patient. | Help him — you earn a second coffee machine. | Low |
Bed Monster
Black hands that reach out from under a bed — feed it Maple Syrup and stay out of the red zone.
Shapeshifter
A fake patient that drops its disguise and attacks — put it down fast with a weapon. Now called the Mimic in-game.
Stalker
A corner-dwelling figure that flickers the lights — don’t look straight at it or your sanity pays.
Tendril
A post-surgery threat in Room 8 that triggers a timed emergency operation you must finish in time.
Mass of Eyes
A ceiling cluster of eyes that punishes you for looking up — Eyedrops are the counter.
Head Banger
A creature that head-butts the check-in glass and jams your shutters — give it a coffee to move it on.
Ghost
A roaming ghost that saps your sanity the closer it gets — use a weapon to deal with it.
Camera Figure
A figure that creeps closer on a broken camera feed until it jump-scares you — switch or fix the feed.
Hiders
Camouflaged creatures that blend into the walls — listen for heavy breathing to find them.
Barney
Not an anomaly to fear — Barney asks for favours, and helping him rewards a second coffee machine.